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Questing what else?
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Bertram quest.

Sat Mar 10, 2012 1:37 am

For more info read the how it works thread.
how-it-works-t8.html
(The style is intended to be minimalist, but the character was supposed to be a bit more complicated. I lost my tablet pen so we'll have to make do for the moment)

The is Bertram quest.

Your goal at this point isn't very clear. All you know is you should explore the place you're in. Maybe find a way out.
It's all up to you how this ends.
So be clever.

Let's begin.

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Bertram finds himself in a room. It seems rather run down.
Around him are various objects.

There is a CREAKY BED.
A CRACKED PAIL OBJECT
A BOX
An OLD POSTER
Some kind of KEYPAD
And some OLD PAPER

There's probably more stuff, but we don't know at this point.

So what now?

Re: Bertram quest.

Sat Mar 10, 2012 5:19 pm

Check under the blanket? (I'm playing right?)

Re: Bertram quest.

Sat Mar 10, 2012 5:33 pm

>Check the pail?
(Is this right?)

Re: Bertram quest.

Sat Mar 10, 2012 7:50 pm

RevolverFlare wrote:>Check the pail?
(Is this right?)


The cracked pail seems quite sharp. You carefully reach inside.

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Inside you find a HEADLIGHT. Though the batteries seem to be dead.

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Re: Bertram quest.

Sat Mar 10, 2012 8:03 pm

Aqueous wrote:Check under the blanket? (I'm playing right?)

Bertram throws the blanket off the bed but nothing is uncovered.

The covers smell like carrots though.

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Re: Bertram quest.

Sun Apr 29, 2012 4:50 am

Check the box.

Re: Bertram quest.

Thu May 10, 2012 10:12 pm

Bertram fiddles with the box, but he can't seem to open it, he needs some sort of leveraging device to open it.

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A teeter-totter would be to unwieldy for such a task.

Re: Bertram quest.

Thu May 10, 2012 10:38 pm

Check the poster.
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